![]() ![]() War Cry: On a non-shielded build, this is an extra control skill to prevent damage. Vital for a non-shielded build, where you put several points into this early on and enjoy howling away not-so-feeble monsters for breathing space. Howl: Another synergy for Berserk can be useful to scare feeble monsters away. Less useful on a non-shielded build than Howl, more useful on a shielded build than Howl. On its own it provides more defense and less damage, though Berserk removes all of your defense anyway. Choose a weapon type first, obviously.īattle Orders: More health and mana is a good thing. Weapon Mastery: Damage booster that's affected by +skill equipment, unlike synergies. Requires only a reasonably nice high-speed rare 2-handed weapon - an upped Shal'ed Steeldriver would be good, Ribcracker would be godly.ĭiablo II: Resurrected Review - Pile Of Old BonesĢ9 September 2021 Skill Point Distribution What to Max īerserk: The skill you're revolving around.Requires some skill/practice in using Howl, Warcry, Taunt, and Leap Attack for protection/damage avoidance.Requires an excellent (probably very expensive) 1-handed weapon (usually an axe) with enormous damage to maximize Berserk.Requires a good (probably expensive) shield with Faster Block Rate and high Block Rate for protection.There are two primary styles or sub-builds for the Berserker: Given the damage potential with this build, however, one can certainly work around this handicap. The downside is that Berserking brings Defense to zero, and leeching life/mana is impossible due to the fact the damage is magical. ![]() Barbarians built this way dish out massive magic damage with each hit, can override physical immunities, and aren't affected by Iron Maiden. The Berserker is the ultimate damage build for a Barbarian. ![]()
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